TaVRn

TaVRn was an entry to the "Epic Mega Jam 2018" and WINNER in the "Something, Something Reality" category.

TaVRn was my first game-jam game and my first time working on a VR game.
Along with designing the concept of the game, I worked on audio design, developing main gameplay features and doing bugfixes.

I worked on this project with the same team as "Blinky" as well as some additional artists.

We worked on this project outside of work hours, resulting in a hefty 90+ hour work week.
Eventually, it was all worth it since I learned a few new skills (VR development, Audio design).

Platform:

Engine:

Team Size:

Duration:

State:

Year:

HTC Vive

Unreal Engine 4

5

1 Week

Finished

2018

Responsibilities:​

  • Design Brainstorming

  • System Design

  • Audio Design

©2019 By Bas Hendriks.

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